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01From capture to Scene

One capture
A new perspective

  1. Convert

    .insv / video / photos

  2. Prepare

    stitch, auto-sample

  3. Match

    feature matching

  4. Construct

    COLMAP rig

  5. Train

    LichtFeld

02The details, handled

You capture
We connect the dots

A different way
to keep a place

Stitching

Stitching and frame extraction

Handles both fisheye lenses automatically, recognises your camera model, uses the GPU when it can, caches so you never redo work, and picks a sensible frame count — override anytime.

Reconstruction

Building the scene

Solves cameras with COLMAP using a proper rig model, cuts matching work dramatically, recovers from a known Windows crash, and warns if your capture is not dense enough.

Training

Training, on your terms

Choose from five training presets in LichtFeld. The pipeline pauses after reconstruction so you can inspect it before starting a long run.

Control

Pause anywhere

Even mid-training. Resume hours later exactly where you left off — or cancel outright.

Projects

One small file

Saves everything as a single small project file and never redoes finished work.

03Start with what you have

Your camera
Your starting point

Raw Insta360 X3 footage, a stitched panorama, everyday video, or a folder of photos. Bring what you have.

.insv

Raw Insta360 files

Straight from an Insta360 X3 — both lens files, handled automatically. No Insta360 Studio needed.

equirect

Stitched 360° video

Already-stitched equirectangular footage from any 360° camera.

.mp4

Normal flat video

Ordinary video from any camera or phone.

photos/

A folder of photos

Regular still images, treated as capture positions.

.mosh

An old project

Pick a project back up — everything remembered, nothing redone.

Walk through it
See it from every side

Capture density checks warn you when coverage is too sparse, before you spend hours training.

  • Move through the space

    Walk through spaces rather than around them

  • Find every angle

    Cover each area from several positions

  • Change your height

    Vary height between passes

  • Keep a steady pace

    Move slowly and steadily

04On your terms

100% LOCAL
0% CLOUD

Your footage stays yours

Processing runs on your own GPU. Your footage never leaves your computer. No cloud processing account required.

05Why we built it

Two ways in
One shared idea

Building UnrealTwin taught us how to turn synthetic worlds into 3D training data. Moshpit360 brings that experience to the places we actually walk through.

01 / Synthetic worlds

UnrealTwin

Generate training data from Unreal Engine 5 scenes.

02 / Captured places

Moshpit360

Reconstruct real places from the footage you capture.

Your next walk
Your next world

Drag the plugin into LichtFeld Studio and you’re running in under 30 seconds.

FAQs

Installation, cameras, capture technique, and what your GPU can handle. Ask us directly

  • A plugin for LichtFeld Studio that turns 360° footage into a trained 3D Scene. It handles the whole chain — pulling frames out of your video, solving where the camera was, and preparing everything for training — so you don’t have to run separate tools for each step.

  • It’s free.

  • No. Everything runs on your own machine, on your own GPU. Your footage never leaves your computer.

  • Drop the plugin folder into LichtFeld Studio’s plugins directory and restart. That’s it — under 30 seconds.

  • No. That’s the point. Pick your footage, pick an output folder, press Generate.